NOTE:if you have the spell "Yearn" this fight becomes almost trivial. Cast Yearn as soon as you enter the fog and the skeletons will just ignore you, getting maimed by the Chariot. Find the first necromancer and kill him quickly. Dispose of any of the 3 initial skeletons left. Start running towards the lever. When you see the first skeleton, re-cast Yearn and move to the second Necromancer. After he and all the remaining skeletons are adead, pull the lever for a very easy boss fight. Also, if your character is light and agile enough, it is possible to roll through the Chariot spikes without taking damage. This must be timed just right so that your character effectively rolls under them. This strategy is tricky, but is safer than trying to duck into the alcoves.
PRE BOSS
No matter what character you play as, your first goal is to deal with all the skeletons and the two skeleton Mages that resurrect them.The first mage resurrects the first two skeletons you see. The second can resurrect the rest the rest.The main thing to be wary of in this first section is the Chariot which continually does laps around the area. When you hear the deep rumble of the Chariot coming, find an alcove to hide in or get diced. There are a number of treasure corpses lying around. Either loot them during the fight if you get the chance, otherwise after you defeat the boss. [[File:|File:]] Once in the arena, rush the two closest and kill them, then duck into an alcove to avoid the carriage. Once it passes, run up the lane and look left for a mage. Dispatch him. Wait for the carriage to pass again and then continue on. Take down the next group of skeletons. Again, wait in an alcove for the Chariot to pass. Continue on and find the last skelton mage on the right. Kill him, then pause for a moment and wait to see if any skeletons come running up. If you seem clear, wait for the carriage to pass then run up and hit the switch on the left side of the lane to lower a gate, then run back to the closest alcove and wait for the carriage to crash.
Melee Characters
Now it is time to fight the demonic two headed horse. Shields won't do much here, the boss has very heavy hits so your stamina will quickly be erroded. Your best option for this fight is to be agile and evasive. Stay 5-10 feet away from the horse. This will give you enough time to roll away from his attacks, and also increase the odds of him using his dark magic breath attack, which is very easy to dodge and leaves him wide open. If you have a fire sword, or can employ a fire resin, then do so to gain some additional damage for your attacks. The horse, though deadly has a limited moveset. Patience and persistance will see you victorious.
RANGED CHARACTERS
Casters and archers will have to go about this in a similar fashion as the melee characters. The horse will try to close the gap you create so you will rarely keep him at range. Instead, just dodge around and sling your spells at close range. Pyro spells will tear the horse up, but normal soul magic will also do some hefty damage. The horse is dark, so Hexes won't pack much of a punch here.
Alternative Method: You can actually win this fight without facing the horse at all. After you defeat the two necromancers and make sure all the skeletons are taken care of, do NOT use the lever to close the gate. Simply stay at the alcove where you defeated the last necromancer and take pot-shots at the chariot. Best bet is to stand about 2/3's of the way out around the track and time your shots as soon as you see the chariot coming, then just roll back into the alcove. Once the chariot's health is down to around 15-20% it will fall into the pit. At that point the horse will hang on and all you need to do is go up and hit it and it will fall in...fight over.
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